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Why Fable 2 is Garbage

November 15th, 2008

I was planning on ranting about everything wrong with Fable 2 and why it is utter rubbish, when, lo and behold, I discovered that Zero Punctuation has already done it for me. So let’s all go watch it instead, while eating tea and crumpets.

Ok, I guess I can’t quite get away with being that lazy and I have a few other things I wanted to mention, anyways. My biggest complaint is the abortion of a coop mode that isn’t even worth playing. Normally what you would expect from coop would be two (or more) players with full control as if they were playing single player, except they are playing in the same game and can therefore ridicule each other for every tiny mistake like the socially inept cretins we are. Instead, you get two players who must both be on screen at all times (even over Live) and largely no control over the camera.

The camera is pointed at a fixed position between your two characters and neither player has any control over it with the right stick. Supposedly either player can reorient it with the left bumper, but neither my friend nor I cared to play long enough to figure that out. Both players are also confined to a space about the size of a college dorm room before you run into an invisible wall preventing either of you from making any further forward progress. It feels a good deal like trying to play football while chained at the neck to your partner with 4 feet of razor wire and wearing blinders. I supposed I should have expected something like this when I heard they needed a release day patch to get it to work at all.

So now that the main reason I paid money for this game has been cruelly denied me, let’s investigate the single player and see if there is anything we can salvage from the $60 I just wasted. Let’s start with the dog. The only real use he serves is to find treasure chests full of worthless junk and to find dig spots with, you guessed it, more worthless junk. They tried to work him into a quest or two, where the dog is supposed to track someone or something through a completely linear dungeon and they even still have the magical Golden Brick Road™ to show you where to go (except for the Archeology quests). In another case of pandering to casual gamers (read: drooling, mouthbreathing retards), every time the dog wants you to do something, it barks (which is good, since he can easily be off screen) and displays an accompanying bright, large icon over his head (Completely disrupting any sense of immersion you may have had. This is bad). God forbid you miss a few trinkets at the start while learning that when the dog barks and runs off someplace it wants you to follow it. I’m not trying to say that catering to casual gamers is inherently bad, but maybe you can use a slightly smaller hammer to bludgeon them with next time, Captain Obvious.

I also thought it strange that the main pursuit of Fable 2, combat, was so bland and boring (cast Time Control, charge up a big spell, kill everything), whereas the combat in a game like Assassin’s Creed, where the point was to avoid getting into fights, was so much deeper and more fulfilling. Eventually, they throw a few meager excuses for puzzles at you, but it seems as if they thought better of it after trying it once or twice and gave up. I guess those two elements are really just indicative of the game as a whole. Disappointing, half-assed and unpolished.

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Games, Reviews, Tartarus, Xbox 360

Whoa, Updates! Also, 360 Talk

May 13th, 2007

This whole “new job” thing really cuts down on your free time, especially right at the beginning when you have to move everything you own and get silly things like utilities or food. However, now that things have calmed down a little bit, I should start updating again.

The new apartment has been treating me pretty well. Everything seems to work, although it would be nice to get the kitchen faucet fixed since it always feels like the handle is about to come off in my hand and the drain in the bathtub is glacially slow. Oh, and there is absolutely nowhere to put a trashcan in the kitchen. I’ve had to stick it in the closet next to the kitchen instead, which works out alright. I can just see in my mind the first time I drop something messy on the short path of carpet outside the kitchen before I get to the closet, though. That probably won’t be fun.

I started work the day before Catan passed Certification for Xbox Live Arcade, so I got free food and a Catan shirt, even though I didn’t do squat on the game. I wasn’t going to take one, but I was practically forced to take one against my will by a co-worker (Him: “You didn’t get a shirt yet?” Me: “I just started working here yesterday.” Him: “You should get a shirt anyway.”). I was clearly coerced.

In other news, I finally cracked and bought an Xbox 360 to entertain me in my scant free time. I figured it would be the easiest way to keep in touch with people from school, and it would solve this whole boredom problem I had been having with basically nothing to do once I got home from work. I had been resisting the call until now because I was sure it would be just as buggy as I had heard and witnessed already, and it did not disappoint! It locks up more than any previous console I’ve owned, and for no apparent reason. The only thing preventing me from taking it back and demanding my money back is that the games I’ve bought for it are still pretty fun and it isn’t all that difficult to get back in to whatever game it was.

GRAW 2 is fun to play with friends online, but actually getting the game to work without someone getting dropped at the start of the map or someone not being able to hear someone else in voice chat is a lot harder than it should be, involving mostly luck and gory pagan ritual sacrifices to the Live deities. Crackdown is also a lot of fun, although I’ve been having problems with the game freaking out and locking up for a minute until I try to bring up one of the Xbox OS menus. Thereafter, until I restart the game, I get no music and all the buildings either switch to their low poly versions or get the pseudo cel shading effect that is used on the characters applied to them. And the bosses refuse to show up anymore, which is always fun when it happens just as I finish slaughtering all their guards. Would I recommend buying a 360? I don’t know! It is certainly a like/hate relationship. When it works, it’s great fun. When it doesn’t, it can be incredibly annoying and cause you to waste more than an hour trying to get in at least one game before Live drops you. Curse you, Bill Gates. I hold you personally responsible for all my problems.

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Games, News, Xbox 360 , ,