Change is a Fearsome Beast
Jan 21st, 2008 by Ionia
So, the news is out and I can at least mention it now. We got bought by THQ. Kind of cool for the company since it gives them access to a lot more resources and kind of makes the whole developer/publisher relationship a lot simpler. It becomes more in THQ’s interest to spend money on us for different stuff because it becomes an investment in their studio rather than an expense paid for someone else’s studio. They also don’t seem to have a whole lot of interest in changing things in terms of company culture, either, so that’s pretty cool.
But it also has good and bad consequences for me, individually. I had hoped it might make it easier to move from an hourly employee to a full-time position, but if they have more money to throw around, it could also mean they don’t really want the comparably cheap labor I would be providing. I’ve only got a few months left until my contract is up and I don’t know if there’s going to be a position available for me when the time comes, which kind of sucks. It would be kind of interesting trying to apply for a job someplace else when I can’t really say anything about large portions of what I’ve been working on. I’m not exactly sure how that would be handled. Hopefully things will turn out alright and I’ll land steady employment somewhere that I enjoy working. Of course, this could also be the motivation to try to hack it on my own, who knows. Time shall tell.